Saturday 8 March 2014

Texture Blending



 Experimenting a bit with shaders that support texture blending.

Thursday 6 March 2014

Canabay Cove Map

Here is a map I created for Clam Rock Studio's game level project "Canabay Cove". I'm happy with the way the overall effect and aesthetic turned out, but since the layout has changed since I've created this, I'm planning on coming back and redrawing it, especially since the lines were originally drawn with a mouse and won't look as good as they can be with a tablet.

First Pass Assets

Below are some first pass assets from a project I'm currently working on with my other team members in Clam Rock Studios. Not terribly interesting yet but stay tuned for progress on these assets in the near future.